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Thrilling 24/106

 


[< 24 >] of 106
760 tracks, not registered with a PRO
1883 tracks, registered with a PRO
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587. Gelignite 05:32

Drama is the name of the game here. Synth sequences introduce layers of fat guitar and a monster drum groove. The intensity keeps rising until it reaches fever pitch in the mid breakdown before a searing lead solo brings things to a close. Contains guitars..loads of them, bass, drums and synths.


Gelignite
589. Headstrong 03:17

Starts with a twisted and distorted synth drone. pounding drums enter and add to the intensity. Chorus part brings monster guitar riffs which bludgeon you into submission.Track gathers in momentum and intensity towards end when searing lead guitar hovers above the maelstrom. Contains guitars, synth, drums and bass.


Headstrong
591. Meathook 03:18

A no messing rock and roll track. Straight for the throat. Huge guitars and a massive throbbing beat...all with a slightly unconventional revolving drum feel and eastern style guitar melodies. The tune gets more gradually intense as it goes on. The mid section breaks down to a tribal tom groove until the final chorus section explodes.


Meathook
592. fan the flames 04:54

Very tribal and intense. A rhythmic track that builds and builds. At first it walks toward with evil intent then it grabs you by the jugular and starts to mercilessly squeeze. Like N.I.N. jamming with Foo Fighters. Contains guitars, lots of drums and bass.


fan the flames

A dark, sneaky, and malevolent sounding underscore for sci-fi, mystery and horror. For the most part dark ambient, but a section with pounding drums that can be edited into place for a more action based bed track. Horrific / Extreme danger / Otherworldly. Also available without the drums and with / without the vocal.


Into Darkness (No Vocals)
598. Tribe 04:05

Very Powerful riff/groove driven track. Has many different flavours within it. The b part has acoustic guitars, verse 2 synth pads and funky rhythm guitars. The whole tune has the core riff as a variation, providing many moods and textures. Contains guitars, synths, strings, bass and drums.


Tribe
600. On Guard 01:00

An intense, swashbuckling, fight- or chase cue for adventure or fantasy, Grand, funm mischievous and lively, this orchestral action track will go well with scenes of good vs evil, pirates or adventurers, Very well produced orchestral sound, similar in mood to, say, Pirates of the Caribbean, Harry Potter, Raiders of the Lost Ark, etc,


On Guard
760 tracks, not registered with a PRO
1883 tracks, registered with a PRO
[< 24 >] of 106