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House 1/2

House music is a genre of (dance) music that was created in the American city of Chicago during the early 80s.From the beginning, until the mid 90s, House Music is represented worldwide in the pop-and-dance mainstream. Early House Music was mostly conceived as dance music, and it stands out through constant 4/4 beats which were electronically produced with drum sounds. Additionally, there were synthesizer basslines. Because it is light and easy-going, House is the music of choice in fashion shows, stylistic commercial spots and films. In the last few years, the trend for industrial and image films has been probably to insert House music. In the end, House became popular because artists such as Madonna, Janet Jackson or Björk preferred it. A the end of the 90s there was a pronounced diversification of House, and many subgenres were formed: Deep House, Progressive House, Garage House, Funk House, and countless more.


 


 1    of 2
14 tracks, not registered with a PRO
16 tracks, registered with a PRO
Waveform

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Fat and funky Deep-house. Plenty of synth arpeggios, forward driving bass line and subtle wah wah guitars. Occasional whispers and sweeps bring atmosphere. Strong sense of movement and drive. Great for skydiving, sports, extreme sports, technology, hi-tech science, development, futuristic corporate statement, flight and space travel, and much more. Also available in an Underscore version which is more cut-down and bare.

14.

Tempest Drive

03:44

Pumping, sizzling and grooving electronica with elements of House, techno and trance. Tempo 130 BPM and high energy level throughout with varied bright synth arpeggios as the track oozes, pumps, sweeps, weaves and ducks its way through various parts of solid and confident electro grooves.

20.

Chill

03:07

Corporate, chill out, easy-going motion track. It's dreamy, flowing, ambient, uplifting, positive and fun. Great for presentation, fashion show, real estate or any product sale commercial or video, flash, internet project or anything that needs soft but groovy background music.

21.

Run

02:08

A very brash and up-front techno, electronica track. Fast, almost manic. Frantic drums, twisting and turning synth patterns. Busy, frantic, high intensity, energetic. Good for action scene, sports, extreme sports, commercial, advertising, high energy on-screen presentations and more.

Fat and funky Deep-house. Plenty of synth arpeggios, forward driving bass line and subtle wah wah guitars. Occasional whispers and sweeps bring atmosphere. Strong sense of movement and drive. Great for skydiving, sports, extreme sports, technology, hi-tech science, development, futuristic corporate statement, flight and space travel, and much more. Also available in an Underscore version which is more cut-down and bare.

25.

Anyone Home

00:33

This simple and sparse, live chamber trio piece with piano, clarinet and pizzicato cello conveys a light and playfully curious, innocent mood. Good for inquisitive comedic situations of all kinds: family sitcoms, romantic comedies, kids programs and more.

14 tracks, not registered with a PRO
16 tracks, registered with a PRO
 1    of 2


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